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Tuesday, June 8, 2010

Stage 2 - Character Conception






When it came to the character design my initial concept started with a man in a suit with no predetermined features to give the group an idea of the proportions. The group was happy with this, so I wanted to push this design further . my thoughts where for a character a little like 'Rachet' from 'Rachet and Clank'. I wanted to create something that the player could instantly recognize as 'cute but mischievous' with almost a slightly menacing aura.

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